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How to Make a Web Comic, Part 1 : Brainstorming and Story

By Kelly | January 29, 2008

This in-depth tutorial will cover the stages of creating a web comic, from start to finish. As an example I’ll be using my short comic Nymph.

The process can be broken down into 8 stages:

  • 1. Brainstorm
  • 2. Rough Story
  • 3. Character Design and Planning
  • 4. Final Script
  • 5. Drawing the Comic
  • 6. Get it Online
  • 7. Get it Seen
  • 8. Profit?

Part One covers steps one through four. Part Two covers fives through eight.

Note that ‘Drawing the Comic’ is step 5! The most common mistake I see among aspiring webcomic creators is to start drawing without a plot or plan of any sort. Before you reach that point there are several more steps, the first of which is Brainstorming.

1. Brainstorm

Brainstorming is a process of generating a variety of ideas. No idea is ’stupid’ or ‘weird’ since even the most random concept can spawn something original and appealing. It’s easier to target your brainstorming to something a bit more specific if you can. For example, what do you like to draw? What kind of story do you want to tell? What can you draw quickly, or draw well? Targeting your interests and abilities will make the comic process easier in the long run. There’s no such thing as a bad drawing at the brainstorming phase, since you should be quickly jotting down ideas, and just noting whichever bits are appealing.

For ‘Nymph’, I had a theme that was my inspiration and the basis for my brainstorming. The character would be sexy, but empowered and not purely for eyecandy pin-up poses. She would be a semi-barbaric princess type, something like a jungle queen or a female Tarzan. And, she would live in a jungle that’s underwater. So my core theme incorportated things I like to draw (cute girls, jungles), themes that interest me (empowered girls, wilderness survival) and things that are easy to draw (underwater setting).

If you’re starting a new comic from scratch, inspiration can be found in many places. Let your pencil lead you, and draw whatever pops into your head. Read fiction, news, history, science. Sit on a cafe patio and sketch the people who pass by, imagining their problems and personality. Find a place you’d like to visit, and look for photos of it online. Imagine you’re walking there, feeling that climate, and hearing and smelling the scents of that world. Who are the people that live there, and why? Even a random word can get you started.

Think about the main character, your protagonist: they should be the one with the biggest problems, and the most to gain or lose. After all, that’s why the villains in ‘Batman’ are often more interesting than Batman himself! What is the protagonist’s goal, how did it arise, and how do they intend to achieve it? How are their plans altered as other characters or events interfere? What is it that they ultimately achieve? How do they change in the process?

Think about the setting: is it real, or fantastic? What is the level of technology? How do the people live there that’s different from how I live? What animals and plants live there? Can I research a particular place or era that’s relevant? How does the setting affect the protagonist?

2. Rough Story

Some story ideas should emerge as you brainstorm the characters and setting. Even if you intend to make a long-running comic, dividing the story into tidy ’story arcs’ will make planning more manageable. Each story arc needs a beginning, middle, and end. The beginning should quickly establish the characters, setting, and your protagonist’s primary conflict. The middle will cover how your protagonist struggles to resolve their goal against the obstacles that emerge. The end should provide a climax and some sort of resolution for the particular story arc. The protagonist may have one over-arching goal, and story arcs could be smaller goals or conflicts that emerge along the way to achieving the ultimate goal.

When roughing out the story, I keep a text file that has my ideas for the overall story, scenes that I may include, character notes and names, as well as links to online reference and inspiration. Anytime an idea pops into my head I’ll quickly jot it down in the file. Later I can look over all these bits and pieces, and start assembling a rough sequence of events.

Nymph Rough Story

The nymphs dance underwater, amongst the strange aquatic creatures, gathering bubbles (nymph eggs which fall from above) and swimming in synchrony.
One nymph dreams of flowers and sunshine, a world gold and shining.
Leaving the group, she sets off on her own.
She avoids many dangers and predators as she searches.
She is swept up in a powerful current, unable to break free.
Caught in the current, she grabs desperately onto a column that extends up beyond her sight.
Following it, she sees the glow of distant sunlight.
The current is strong, and she clings to the stem to avoid being swept away.
With the last of her strength, she hauls herself out of the water, still clinging to the reed.
The reed stem catches the warming rays of the sun. The nymph is deathly still.
Then, the reed stem jiggles.
A pair of wings emerge from the nymph’s body, now a dry husk clinging to the reed.
A dragonfly-like insect emerges – actually on closer look, it’s a faerie.
The world she sees is gold and shining.
The faerie zips away amidst blossoms and sunlight, wings shining.

The rough story should contain all the big pieces you’ll need for the comic : characters, settings, props, and the entire arc of the story. Don’t sweat the details yet, just make sure the rough story sounds plausible and entertaining. The rough story above is for about 14 pages of comic. Note that there are about 14 sentences- each page has a ‘beat’, a key moment in the story or character developement. You’ll want to keep that beat in mind when you reach the drawing stage.

3. Character Design and Planning

With the rough story complete, you should have a good idea of where your characters will go, and what they’ll need. If a character has to ride a horse, then they probably shouldn’t wear a hoopskirt- or you’ll need to add a sequence where the character is able to change costume. The same goes for props- you’ll have to remember to draw pockets, if they’re going to pull a wrench out of one on page 12. Your rough story should include not just obstacles, but their solution as well, so that your character can be prepared to overcome them from page one.

For Nymph, I decided that the climax of the story would be the main character, Ophelia, climbing a reed out of the pond. That meant the earlier mermaid designs I’d made simply wouldn’t work. She’d need legs for sure, but how else could I make her look aquatic? I decided instead to give her finny hair, and a contrasting coloration that mimicked a fish or a bug more than a mammal.

The finny hair was replaced by mudpuppy-like gill ‘hair’ as I continued to draw and refine the character. Lots of sketches were made, drawing and redrawing the character with small changes to features, proportions and patterning. When I settled on a look that was satisfactory and fit the story requirements, I put together a modelsheet. A formal modelsheet isn’t required, but it’s certainly handy to have a page of sketches that embody the character and make note of all details which need to be consistent. You’ll probably want a reference page for all the main characters, as well as any notes you need for their possessions and abilities.

In addition to characters, you should start planning the environments and scenes as well. Imagine each scene as if it’s a house, sketch out a rough floorplan and decide on the furnishings. Keep in mind the details of setting, era, and culture that you brainstormed up before.

4. Final Script

The final is script is based on the rough story, but broken down into pages and panels. This is the blueprint for the pages you’ll start sketching, but first you must make sure everything flows smoothly. The script needs to respect the story ‘beats’ you identified in the rough story. Avoid breaking your beats across different pages. Each page should be something like a mini-story, with a beginning, middle, and end. Even if the end is a cliffhanger! Just don’t break things off in the middle of a conversation, if it’ll be hard to pick up on the next page. Remember that your reader will be flipping pages to read the story, so they will need occasional reminders of the setting and important details. You can test out your script on friends and identify weaknesses before you start drawing.

Nymph Script Sample

p1

An underwater forest, strange plants and creatures swim about, luminous and alien

Closer – brightly colored nymphs flit about

They are catching bubbles which fall from somewhere above

p2

One nymph is resting on a plant-creature, looking up

Close up of her face, eyes shining

A bubble drifts into her grasp from above

Looking into the bubble, she sees a curled nymph embryo

p3

Clasping the bubble, she swims away toward the other nymphs

They are dancing and swimming around a cluster of bubbles

A new nymph emerges, welcomed by the dance of the others

She sets the egg near the others, disinterested in the dance

She gazes up again into the endless depths

With the story complete, the drawing can begin!
Click Here for Part Two of this tutorial, which covers drawing and promoting your webcomic!

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Topics: Comic tutorials | 32 Comments »

32 Responses to “How to Make a Web Comic, Part 1 : Brainstorming and Story”

  1. 1
    Wolfy T. Twisted Says:
    January 30th, 2008 at 8:29 am

    Just the kind of encouraging tutorial I’ve been looking for! Thankyou for stressing on the story and the WRITING DOWN of the story part! Every time I tried to do a comic, I skipped this step.

    Can’t wait to see more comic tutorials!

  2. 2
    Ellywick Says:
    January 30th, 2008 at 6:19 pm

    Oh my goodness! I’ve been looking for a tutorial on how to draw a comic from start to finish!!!!
    Thank u so much for writing this!!! looking forward to pt. 2

  3. 3
    Journalista - the news weblog of The Comics Journal » Blog Archive » Jan. 31, 2008: Dave Sim visits The Comics Journal message board… Says:
    January 31st, 2008 at 4:36 am

    [...] Kelly Hamilton explains brainstorming and character design for your comic. (Above: character design for [...]

  4. 4
    Digital Strips: The Webcomics Podcast Says:
    January 31st, 2008 at 7:34 am

    [...] has been linked elsewhere already, but in case you missed it, an artist called Kelly has a nice description of the creative process for webcomics [...]

  5. 5
    Lea Hernandez Says:
    January 31st, 2008 at 2:36 pm

    I like the wordplay on nymph as a word for both a “baby” insect and a fairy.

    I love the designs.

    (Came here via Journalista.)

  6. 6
    Shoobafrou Says:
    February 1st, 2008 at 4:39 pm

    Oh this is so great! Thank you very much Kirin! You are the absolute best for tutorials!

  7. 7
    SD Says:
    February 3rd, 2008 at 11:26 pm

    Man, I remember trying to “Just roll with it.” I had to learn all of this the hard way. It’s nice to see something up to let people know not to jump right in. Can’t wait to see part two.

  8. 8
    Marie Says:
    February 11th, 2008 at 11:15 pm

    You always give helpful advise. I have been planning on starting my own comic since the summer and just recently started writing this past christmas break. I have two problems though. One is that I have two many ideas that I want to start at once and the second is I have a habit of writing the story like a story and not like a script. Is that bad?
    Oh! When you mentioned random words can start ideas, I had to laugh. One of my ideas started from a spray on tattoo I got on a vaction to Myrtle Beach. I will wait in anticipation of Part 2.

  9. 9
    Kelly Says:
    February 18th, 2008 at 10:15 pm

    Marie,
    I always have a lot of ideas too and it’s hard to chose one. I’ll just write them all down, and then pick one when I get inspired. I’ll chose the story that matches the style and effort I want to make. For example ‘Nymph’ works best as a very short story, so I can work on it alongside my long-running ‘Roza’ comic. Step 2 is the rough story, and that’s how you can start your ideas before worrying about a refined script with dialog. Most of my many ideas are still at step 2 until I have time and inspiration to return to them.

  10. 10
    sierra Says:
    March 21st, 2008 at 11:50 am

    it was wwwweeeeiiirrddd! i like that( YES I DOO!)

  11. 11
    Coco Says:
    May 10th, 2008 at 9:22 pm

    Love this website! I love these kind of tutorials.

  12. 12
    Twitch Says:
    June 4th, 2008 at 3:48 am

    You have saved my day. For my senior project I want to do a one shot manga and this really helped my starting process. It is the best tutorial I have found. Thanks!

  13. 13
    GEORGIA Says:
    June 10th, 2008 at 9:46 pm

    HOW DO YOU DRAW SO GOOD EVEN I CANT DRAW THAT GOOD AND I AM AN ARTIST ANY WAY YOUR DRAWINGS AMASTED ME GOOD JOB

    SINSERLY

    GEORGIA

  14. 14
    Laura Says:
    July 3rd, 2008 at 7:23 pm

    This will really be of great help to me when I get around to making my comics! I’m so glad I found a tutorial that does more than guide you straight through– this one guides, but in a way that just seems more loose and free, if that makes sense, and gives me a strong idea of plot and story. Thank you!!

  15. 15
    Weather Says:
    July 11th, 2008 at 2:09 pm

    Thank you! thank you! thank you! thank you!

    I’ve been trying to write a comic for a long time but every tim i started trying to write the story or a “script” it would fall appart because i didnt know how to format it or how to apply it to the drawings!

    you are a ledgend :)

  16. 16
    jowayne Says:
    August 10th, 2008 at 4:09 pm

    I never thought that i’d actually find exactly what I was looking for, I am now 15 going 16 and from i was 12 i was looking for a site like this to explain everything about comic writing and drawing and even web comics…..if you could only see me now…as soon as i read the first line i ran from the computer to fetch a pen and paper to jot all of this down….THANK YOU SOOOOO MUCH FOR THE INFO…..YOU LITERALLY SAVED MY LIFE!!!….

  17. 17
    Tamari-chan Says:
    November 3rd, 2008 at 10:37 am

    this is the breath of fresh air i needed to get my online comic going………glad i decided to surf the net this morning!

  18. 18
    Milo Says:
    November 28th, 2008 at 10:37 pm

    This tutorial is a great idea. Really helps! thanks.

    Are you ever going to start this comic? It sounds interesting! If you ever start it or have, please send me the link!

  19. 19
    Pygmyink Says:
    January 16th, 2009 at 9:22 pm

    Oh holy crap! >:D Thank you so much for giving a very helpful advices, guide and tutorials for comic making! I wish an art book should have these! I never get what I wanted at all!

    I’m going to come back and use your website as tutorials and practice more.

    Thank you!

  20. 20
    ---unknown--- Says:
    January 26th, 2009 at 12:25 pm

    i like all the pose you did!!!
    very good!!nice!!

  21. 21
    minkz Says:
    January 29th, 2009 at 3:27 pm

    Thankyou. Your tutorial has helped me more than you can imagine. It has been like training wheels for a noob like me.

  22. 22
    Enmi Says:
    January 30th, 2009 at 3:20 pm

    You know, this is the first tutorial I’ve found online that actually explained the entire process of getting a comic (or this case WEB Comic) together and complete. Every other one I’ve read seems to just assume you know what to write and exactly how to split the pages up accordingly.

    I’m so glad I managed to find this page! As much as I love text-based role playing, this was one of the major difficulties I’ve had ever since starting my own comic idea… this is going to get me a great start!

    Thank you and keep up the great work!

  23. 23
    sEAN Says:
    March 24th, 2009 at 6:31 pm

    an amazing review …..the problem i have is getting ideas for my story i got the rough idea but what to happen to my character and devlopment he can and will go through and trying to answer these answers…..

    Why did he leave the MItiary?
    Why did he become a mercuary?
    How did his physical change him mentality?
    What did he lose after the war?
    What is he trying o achieve.
    This character we made up in a group project in jourior high for a creavity story project i came up with this character but it’s been so long and we only wrote 2 pages on it for more of a play i have no idea where it is now.

    Anyways i love some help with brainstorming

  24. 24
    baby cait Says:
    August 19th, 2009 at 6:42 pm

    omg ty! ive been doodling for the past twelve ideas and wrote part of my story without any knowledge of this webpage. now i need to sketch lots of pictures of Luma (with an “m”), and Elaine before her aquatic mutation. btw need to brainstorm harpie and harpie miniatures…(evil plan working muahhaahaa)

  25. 25
    mack2754 Says:
    September 22nd, 2009 at 10:16 pm

    doood that was awsome now i know how to make better storry boards! But i still don’t know what program this should be done on can someone tell me?

  26. 26
    jeh Says:
    October 25th, 2009 at 4:04 am

    this is cool :)

  27. 27
    CobaltC Says:
    November 22nd, 2009 at 2:45 am

    Great review, thanks for breaking down the process. Now I know where to start!

  28. 28
    DeleteMan1@YouTube Says:
    December 14th, 2009 at 6:34 am

    Thank you for posting this page.
    I have been wondering How to Brainstorm…
    Years ago I used to make so many stories, in fact I tried to make one story or at least a concept for every dream I would have, EVERY. NIGHT.
    I would average about 1-3 stories per month… and about 6-11 unpublished concepts.

    Now, I have lost my magic touch when creating stories.
    So, I thank you so very much for posting this site/page.
    Now, I’ll have more stories/comics than I can carry.

  29. 29
    quick learner Says:
    January 23rd, 2010 at 1:10 pm

    i have read all of your tutorials and they were the best so far ,it helped me to finish my story but it was a short one because i don’t know how to make Arcs for the story.
    would there be a tutorial on that too?

  30. 30
    l337 Says:
    June 30th, 2010 at 2:38 am

    This tutorial is good, but it doesn’t tell me what I need to know: what should you do if you have too many ideas. It was good for people unlike me, who get no inspiration whatsoever, but I’m the guy who is always getting sidetracked trying to add in a new bit of every world i create in the shower, which is 1-7 every morning. I would like to have a tutorial about what to do if you are drowning in your own ideas.

  31. 31
    Leon Says:
    July 10th, 2010 at 10:28 am

    Thank you for this tutorial, I’ve had ideas in my head for so long, and although I’ve been writing them out, I feel like the flow is more like the flow of a book. Seeing your examples of script flow really helps put the images in my mind, into words that could help me make my webcomic.Thank you so much, and keep doing awesome work! :)

  32. 32
    DazzleMagic Says:
    August 13th, 2010 at 6:23 am

    This is soooo much easier :) Why write when you can just…DRAW!!

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